Bandage Beetle Drive
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Description
Like a beetle drive, but with bandages
Resources
Lots and lots of bandages, in lots of types
Triangular bandages
Crepe bandages
Wound bandages
Some "embedded objects" eg, keys or pencils
One dice per patrol
Instructions
Hall is divided into lanes (one per patrol), with one end the dice end, and the other the casualty end.
Divide the troop up into roughly equal patrols. Each patrol to nominate a casualty. Casualty sits at the end of the playing area - in the casualty end - in their lane. The rest of the patrol stays at the dice end, in their lane.
The bandages are divided up amongst the patrols and each patrol is given a dice. Each patrol is also given some "embedded objects". Theses DO NOT get embedded. They slip between the fingers to pretend they are embedded.
Each number (1, 2, 3, 4, 5, 6) is given a type of dressing, eg sling, sprain, head injury, embedded object, eye injury, suspected broken leg.
The game is started. The dice is rolls. One member of the patrol must select the best bandage (and embedded object), run up to their casualty and apply the bandage and roll back. The patrol cannot roll the dice until they return.
This is repeated, however each time it must be a different member of the patrol who applies the bandage. Until they have been through all the patrol members, then they can restart through the list.
When the patrol roll a number they have already got, they can repeat until their either (a) run out of body parts (there are only two eyes that can be injured!) or (b) they run out of that type of bandage. If they cannot apply the bandages for these reasons, then they can re-roll.
The patrol has finished when they have got one of each of the bandages on the casualty and they have run out of bandages.
Tags
- bandages
- bandaging
- Beetle drive
- emergency aid
- first aid
- game
Badge Links
- Emergency Aid - Bleeding
- Emergency Aid - Bleeding
- Emergency Aid - Bleeding