Fire and Water game

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Description

A variation on the cat and mouse game.


Resources

Whistle (optional)

Instructions

One player is the fire, another the water.

The rest of the players form a square with equal lines, to make the walls of the house. Think noughts and crosses where there would be nine players. This can also be played with sixteen, twenty-five, thirty-six, forty-nine scouts and so on in the square otherwise you will have a few gaps - or you can have a rectangle. Players all face in the same direction and raise both arms so they’re horizontal. Players then space out so that finger tips are touching.

Now let the fire and water loose in different parts of the square. The aim is for the water to up out the fire by tagging them. Fire and water can run up and down the rows or round the outside of the square but not under the outstretched arms. When you shout “Change!” or whistle all 'house' players must turn 90 degrees clockwise. This changes the rows by 90 degrees and can seriously disrupt a water who may have been almost on top of the fire. Similarly, if the fire was miles away, it might now find itself in the same row. When the fire is caught, or after a certain amount of time swap fire and water with two new players.


Tags

  • cat and mouse
  • fire
  • Fire Safety
  • game

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